Sonic Frontiers was originally slated to launch last year to celebrate Sonic’s 30th anniversary


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Sonic Frontiers was originally scheduled to launch last year to celebrate the 30th anniversary of the Sonic series, but Sega has decided to delay its arrival in order to improve the game.

News of the game’s late arrival is part of Sega’s recent launch Questions and answers from December investors, where the company discussed the upcoming release of Sonic Frontiers among a number of other focal points.

When asked whether or not Sonic Frontiers would be an open world concept, Sega explained that fans would have to wait a bit longer for details, however, the publisher was keen to state that he would not compromise. quality when it comes to game release.

“Originally it was scheduled to release this year, Sonic’s 30th anniversary,” Sega explained in its response, “but we have postponed the release for a year to further improve the quality.

“Not only for this title, but during the development phase, we regularly carried out analyzes to improve the quality of the title before its release, such as the introduction of game tests based on external evaluations, and I have a feeling that it will turn out to be a good game and I have high expectations of it. “

In addition to discussing the studio’s quality-driven approach to development, Sega also spoke briefly about the price of the game. As part of a broader response to the company’s sales strategy, Sega explained that ‘She will seek to maintain the price of Sonic Frontiers by ensuring that the value of Sonic IP is high.

In doing so, the company seeks to avoid a situation where it lowers the price early after launch in order to increase unit sales – a strategy that is sometimes deployed by companies if a title lacks quality at launch and after launch. its initial receipt of sales. is poor.

Sonic Frontiers is currently targeting a late 2022 release. For more on the game, be sure to check out this article detailing everything related to the game’s announcement.


Jared Moore is a freelance writer for IGN. You can follow it on Twitter.


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