Sonic Adventure – With Ariane http://withariane.com/ Wed, 23 Nov 2022 15:49:49 +0000 en-US hourly 1 https://wordpress.org/?v=5.9.3 https://withariane.com/wp-content/uploads/2021/05/default1.png Sonic Adventure – With Ariane http://withariane.com/ 32 32 Examination of sound boundaries https://withariane.com/examination-of-sound-boundaries/ Wed, 23 Nov 2022 15:07:15 +0000 https://withariane.com/examination-of-sound-boundaries/ I’ve had a pretty storied history with the “Sonic the Hedgehog” franchise. It was one of the first games I remember playing with my older cousins ​​in the early 90s; it became a franchise that, no matter how good the quality was from game to game, I never lost my love. Part of that durability […]]]>

I’ve had a pretty storied history with the “Sonic the Hedgehog” franchise. It was one of the first games I remember playing with my older cousins ​​in the early 90s; it became a franchise that, no matter how good the quality was from game to game, I never lost my love. Part of that durability is that the franchise has been multimedia for me for most of the past 31 years. The Sonic the Hedgehog comic books published by Archie Comics are the longest running continuous comic book series based on a video game and cartoons in one form or another have existed from my childhood through adulthood. , meaning there was always something to take away, no matter how the actual games were received.

Nothing will impact me more than original Sega Genesis games or Dreamcast entries: Sonic Adventure and Sonic Adventure 2. And in recent years, Sonic Mania proved to be the punch the franchise needed. I will even say that the DLC adding new game modes and playable characters kept me coming back to gaming as recently as this year. But unfortunately, in the past five years, no other game has received acclaim. A lot of people will complain that Sonic Forces was lackluster, a sentiment I understand, while finding fun when the game ended late last year.

Naturally, when sound borders was announced in December 2021, I approached with some trepidation. The game seemed to be inspired by Legend of Zelda: Breath of the Wild and The shadow of the colossus, using Sonic’s movement to recontextualize what a vast open world could be. And it should also be clear that to my knowledge the team behind the game never intended the audience to see it as an “open world” so much as an “open area” as expressed in the trailer is out a few months after the game was released. And while it all had the potential to be very exciting, it came with the knowledge that fans were investing that goodwill in a Sonic game, which meant it was going to come with a some disappointing expectation.

Reflection and Anticipation

Unlike Nintendo’s Mario, which fairly consistently receives the love and care needed to produce reasonably well-received games year after year, Sonic the Hedgehog doesn’t have that advantage. It’s for this reason that it should come as no surprise that most people tend to expect the worst when a new game is announced. I didn’t want to buy into that cynicism this time, having learned my lesson that no game is really worth rewatching in a vacuum and that I should leave myself open to being pleasantly surprised.

Tome, Sonic Mania looked like the evolution of 2D Sonic for the 2010s, but 3D Sonic games haven’t successfully evolved since Sonic Adventure 2. Although it’s easy to watch games like Sonic colors (2010) and Sound Generations (2011) as powerful 3D games, only the models were 3D, and gameplay in both games was mostly linear walkthroughs with minimal headroom. So, as the final weeks before the release of this game approached, I began to assert that I wanted a game where Sonic could use his speed to roam a world and explore at any pace.

For the most part, I loved this game. Since release day, I’ve struggled to keep up with other responsibilities, trying to dedicate an extra hour or two to gameplay. After enthusiastically receiving my copy and playing the game, I was delighted to find that sound borders consists of many expansive maps that are fun to browse and explore. In truth, playing through the game reminds me much more Mario Odyssey that breath of the wild. Even the storytelling is strong here, which means the whole game feels like a fantastic combination of ambitious story and gameplay. And for all its shortcomings, and the game has a few, I think the overall package brings the innovation that Sonic the Hedgehog needed.

Sonic hovering in the air after jumping off a grind rail.  The text says

The strong points

The landscapes of sound borders are beautifully designed to feed a desire for exploration using Sonic’s speed, including plenty of verticality. During the first dive, it can happen that the obstacles that dot the landscape and the sky are placed carelessly. Once you get used to the way the game designers have put everything together, it becomes very easy to find a spot you want to go in the distance and visually backtrack until you find a point. main land departure point to begin your crossing. Exploration is also very fair: you have time to react with Sonic’s homing attack and when you fail to complete an obstacle course, you are usually seconds away from where you are. started.

The gameplay loop you got used to during the first map worked really well for me, speeding up finding the map-specific collectibles and portals that lead to short levels that recent players would be familiar. Here, you will race to complete goals in four different categories; simple completion, time, total number of rings collected, collection of the five red rings, which award you keys intended to advance the game on each of the “open stages”. Moreover, the combat of the game is quite enjoyable especially when you reach the spectacular boss fights. The game gives you a range of possible attacks to use, meaning how you choose to fight your way through each stage is individualistic.

Again, the quality of the story cannot be overstated, especially if you are someone who has played the games enough to see the connective tissue. And finally, I never thought I’d say, thank goodness Big the Cat is here. Although not immediately apparent, the voluntary mini-game you play with Big allows you to bypass certain parts of the game. not personally give up after hours of fun.

Sonic going through a cyberspace level.  The text reads

Gaps

It wouldn’t be a Sonic game without some reviews. The aforementioned traditional linear levels you find in portals are by far the worst part of the game. While there was inevitably a segment in the open stages where the physics ruin your immersion, those moments were honestly rare. But Sonic’s abilities aren’t present in the levels or aren’t properly calibrated to be used there. Far too often I would dash straight into the abyss while trying to move through a platforming section and often try to meet as many completion requirements as possible so that I wouldn’t have never need to come back again.

And if I can be completely honest, I would say that the mandatory story progression required collecting too many scattered collectibles. I had so much fun exploring these different biomes, but eventually there would come a time when the last mission or two assigned to a respective stage would require me to do so many laps around the stage, that I’d end up defaulting to go play to the Big the Cat mini-game and save me the hour or two of exploration that awaited me. I think it wouldn’t be a problem if the story could progress without needing to find such a high ratio of these collectibles and allow me to come back after the fact, delve into the lore at my own pace.

All in all, I can honestly say that sound borders is my favorite 3D Sonic game I’ve played since Sonic Adventure 2. For all the successful elements seen in the past 20 years of gaming, it brings all of those pieces together in a polished game with an almost entirely flawless gameplay loop. All my worries are answered in the game. If you’re on the fence, know that this is a great pick up for the holidays.

Ryan Sainio (he/him) is a graphic designer who loves Sonic the Hedgehog. He read the comics for much of the 1990s and early 2000s. He completed most of the games, but certainly put the most hours into Sonic Adventure 2 and Sonic Mania. He realized Tails was named after a “miles per hour” pun around 2019.

2022 MTG Content Creator Awards Nominated: Specialized Writing in Format and Excellence in Writing Overall

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Netflix’s New Sonic Prime Has A True Multiverse Of Madness https://withariane.com/netflixs-new-sonic-prime-has-a-true-multiverse-of-madness/ Thu, 17 Nov 2022 19:55:00 +0000 https://withariane.com/netflixs-new-sonic-prime-has-a-true-multiverse-of-madness/ If your friend jumped down a stairwell, would you join him?GIF: Netflix/Sega/Kotaku Today Netflix released a new trailer for its upcoming Sonic animated show, Prime Sonicwhich is full of fun new multiverse designs for its colorful cast of characters. We first saw Prime Sonic back in september, but the trailer did not reveal anything about […]]]>

If your friend jumped down a stairwell, would you join him?
GIF: Netflix/Sega/Kotaku

Today Netflix released a new trailer for its upcoming Sonic animated show, Prime Sonicwhich is full of fun new multiverse designs for its colorful cast of characters.

We first saw Prime Sonic back in september, but the trailer did not reveal anything about the subject of the series. Thanks to today’s trailer, we know that Sonic is getting into timey-wimey shenanigans, and that’s what I’m here for. A bit like Sonic with humor touch something he shouldn’t be playing with in sound borders, Sonic breaks the mysterious paradoxical prism of Eggman and sinks into a world of suffering. The consequences of Sonic’s actions send him into a dystopian timeline, similar to 1993 sonic the hedgehog cartoon, where no one knows who Sonic is and Eggman rules with an iron gloved fist. But it’s not all gloomy, because Sonic’s friends have it rather sick new designs.

netflix after school

Read more: This new Sonic The game is a weird, lonely mess (that I can’t stop playing)

When Sonic asks Tails why the hell his friends look so different, Tails drops much-needed exposition that he and the rest of the gang are from “broken spaces,” meaning alternate dimensions. New dimensions come with new glows for Sonic’s pals. Throughout the trailer, we see a mad scientist Doc-Oc searching for Tails, a cyborg Amy with stretchy legs, Big the Cat in tribal garb, and Knuckles and his on-and-off girlfriend, Rouge, in a smooth militia. -at the top. We also get the youngest glimpse of Shadow the Hedgehog at the end of the trailer, but he appears to be sporting his usual forever naked look. I yawn for this.

Read More: Sega is hiring a Sonic Lore Master to track all his nonsense

Outside of the new multiversal looks for Sonic’s compatriots, the neatest design choice, IMHO, goes to the speedline design for Sonic’s running animation. Instead of having the circular speedline running animation from games like the OG games for the Sega Genesis, sonic the hedgehog 2, Where Sonic and Knuckles, Sonic has a looping Möbius running animation like he did in CD Sonic the Hedgehog.

This new animation doesn’t just serve as a change of pace from show animations like sonic x and Supersonic Detonation, but it also gives a clear connection to the concept of infinity. It is as if Prime Sonic is messing up a Dr. Strange Multiverse of Madness plot. Yes, I looked for one Video by Niel DeGrasse Tyson and leaned heavily on my JoJo’s Bizarre Adventure knowledge to regurgitate the concept of a Mobius loop so I can look smart. Sue me. The trailer shows Sonic’s shoes lighting up like kicks bought by Payless, so I’m guessing his shoes are what allows him to scale the jump. Either that or it’s fair new boot goof. Time will tell us.

Prime Sonic is jointly produced by Sega, WildBrain Studios and Man of Action Entertainment, the creators Ben 10 and Big Hero 6according The envelope. The series will consist of 24 episodes.

Prime Sonic is set to hit Netflix on December 15.

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All Sonic The Hedgehog games and what order to play them in https://withariane.com/all-sonic-the-hedgehog-games-and-what-order-to-play-them-in/ Tue, 08 Nov 2022 17:31:01 +0000 https://withariane.com/all-sonic-the-hedgehog-games-and-what-order-to-play-them-in/ The launch of Sonic Frontiers has led to the rise of many fans, old and new, who keep wondering how many games does the hedgehog have and in what order should they play them all. Well, we have good news and bad news for each of them. Good news: the order is not really important […]]]>

The launch of Sonic Frontiers has led to the rise of many fans, old and new, who keep wondering how many games does the hedgehog have and in what order should they play them all.

Well, we have good news and bad news for each of them. Good news: the order is not really important to enjoy the series. There is no interconnected narrative since the story has always been almost hidden or secondary in favor of the gameplay. From the controls, sense of speed and gameplay feel to the music and style of each title. The bad news: there are a ton of entries in this series, so you’re going to need a lot of time to play them all,

Ahead, we’ll try to help you organize and categorize each of the games so it’s easier for you to decide what to play first. So don’t be afraid, get started as you prefer. It’s worth enjoying one of gaming’s biggest franchises, after all.

Every Sonic The Hedgehog 2D game, by release date

We start with the games that made Sonic a big deal, the sidecrollers. Here are all the 2D Sonic titles by release date:

  • Sonic the Hedgehog (1991)
  • Sonic the Hedgehog 2 (1992)
  • Sonic the Hedgehog CD (1993)
  • Sonic Chaos (1993)
  • Sonic the Hedgehog 3 (1994)
  • Sonic and Knuckles (1994)
  • Sonic Triple Trouble (1994)
  • Chaotix by Knuckles (1995)
  • Sonic Blast (1996)
  • Sonic the Hedgehog Pocket Adventure (1999) – Port?
  • Sonic Advance (2001)
  • Sonic Advance 2 (2002)
  • Sonic Advance 3 (2004)
  • Sonic Rush (2005)
  • Sonic Rush Adventure (2007)
  • Sonic the Hedgehog 4: Episode I (2010)
  • Sonic the Hedgehog 4: Episode II (2012)
  • Sonic Mania (2017)

Every Sonic The Hedgehog 3D game, by release date

We continue with some of the franchise’s most polarizing, yet beloved titles. Although receptions have been mixed, the 3D games have always pushed for new experiences with the character and are loved by fans, even if they aren’t the most technically accomplished. Sonic Frontiers is the latest title of its kind:

  • 3D Sonic Blast (1996)
  • Sonic Adventure (1998)
  • Sonic Adventure 2 (2001)
  • Sonic Heroes (2003)
  • Shadow the Hedgehog (2005)
  • Sonic the Hedgehog (2006)
  • Sonic and the Secret Rings (2007)
  • Sonic Unleashed (2008)
  • Sonic and the Dark Knight (2009)
  • Sound Colors (2010)
  • Sound Generations (2011)
  • Sonic Lost World (2013)
  • Sound Forces (2017)
  • Sound Frontiers (2022)

All Sonic The Hedgehog games and what order to play them in

Every Sonic The Hedgehog Racing Game, By Release Date

Much less known (but still abundant) are all the spin-offs and side games that feature Sonic and his friends using their speed to battle each other. Sometimes on foot using his extreme speed, sometimes inexplicably driving real cars.

  • Sonic Drift (1994)
  • Sonic Drift 2 (1995)
  • Sonic R (1997)
  • Sonic Racing Shift Up (2002)
  • Sonic Racing Kart (2003)
  • Sonic Kart 3D X (2005)
  • Sonic Riders (2006)
  • Sonic Rivals (2006)
  • Sonic Rivals 2 (2007)
  • Sonic Riders: Zero Gravity (2008)
  • Sonic & Sega All-Stars Racing (2010)
  • Sonic Free Riders (2010)
  • Sonic & All-Stars Racing Transformed (2012)
  • Sonic Racing Team (2019)

All Sonic The Hedgehog games and what order to play them in

Main “classic” games of Sonic The Hedgehog

If you just want to enjoy the main titles of the series, it gets a bit muddy. Depending on which side of the fandom you land on, there is a “canon” storyline that can be applied to each game. Others see different timelines, sometimes guided by the many anime series that have been produced over the years.

If you want to keep it simple, we recommend going with the classic series, which is mostly made up of the early 2D titles in the franchise:

  • Sonic the Hedgehog (1991)
  • Sonic the Hedgehog 2 (1992)
  • Sonic the Hedgehog CD (1993)
  • Sonic Chaos (1993)
  • Sonic the Hedgehog 3 (1994)
  • Sonic and Knuckles (1994)
  • Sonic the Hedgehog 4: Episode I (2010)
  • Sonic the Hedgehog 4: Episode II (2012)
  • Sonic Mania (2017)

All Sonic The Hedgehog games and what order to play them in

Top Modern Sonic The Hedgehog Games

Again, if you prefer 3D games, you can try the following order:

  • Sonic Adventure (1998)
  • Sonic Adventure 2 (2001)
  • Sonic Heroes (2003)
  • Shadow the Hedgehog (2005)
  • Sonic the Hedgehog (2006)
  • Sonic Unleashed (2008)
  • Sound Generations (2011)
  • Sonic Lost World (2013)
  • Sound Forces (2017)
  • Sound Frontiers (2022)

All Sonic The Hedgehog games and what order to play them in

Every spin-off and arcade game, by release date

Playing any of these games is going to be an impossible challenge considering most of them were released as actual physical arcade cabinets that have since disappeared. However, here is a list of all official spin-off games:

  • Sonic Eraser (1991)
  • Waku Waku Sonic Patrol Car (1991)
  • Sonic the Hedgehog Spinball (1993)
  • Dr. Robotnik’s Mean Bean Machine (1993)
  • SegaSonic the Hedgehog (1993)
  • SegaSonic Cosmo Fighter Galaxy Patrol (1993)
  • SegaSonic Popcorn Shop (1993)
  • The Game World of Sonic the Hedgehog (1994)
  • Tails and the Music Maker (1994)
  • Tails Skypatrol (1995)
  • Adventure Tails (1995)
  • Sonic Labyrinth (1995)
  • Sonic the Fighters (1996)
  • The School of Sonic (1996)
  • Sonic Mix (2000)
  • Sonic Tennis (2001)
  • Sonic Golf (2002)
  • Sonic Fishing (2002)
  • Sonic Billiards (2002)
  • Good friend Chao! (2002)
  • Sonic Bowling (2002)
  • Sonic Pinball Party (2003)
  • Sonic Battle (2003)
  • Sonic Leap (2005)
  • Sonic Speed ​​DX (2006)
  • Sonic’s Casino Poker (2007)
  • Mario & Sonic at the Olympic Games (2007)
  • Sonic Leap 2 (2008)
  • Sonic at the Olympics (2008)
  • Sonic Chronicles: The Dark Brotherhood (2008)
  • Mario & Sonic at the Winter Olympics (2009)
  • Sonic at the Winter Olympics (2010)
  • Mario & Sonic at the London 2012 Olympics (2011)
  • Sonic Dash (2013)
  • Sonic Athletics (2013)
  • Mario & Sonic at the Sochi 2014 Winter Olympics (2013)
  • Sonic Leap Fever (2014)
  • Sonic Boom: Rise of Lyric (2014)
  • Sonic Boom: Shattered Crystal (2014)
  • Sonic Racers (2015)
  • Sonic Dash 2: Sonic Boom (2015)
  • Mario & Sonic at the Rio 2016 Olympic Games (2016)
  • Sonic Boom: Fire and Ice (2016)
  • SSonic Runners Adventure (2017)
  • Mario & Sonic at the Olympic Games Tokyo 2020 (2019)
  • Sonic at the Olympic Games Tokyo 2020 (2020)
  • Sonic Speed ​​Simulator (2022)

All Sonic The Hedgehog games and what order to play them in

Every Sonic the Hedgehog collection, by release date

And to close this list of lists, here is every collection of Sonic games that has been released. While these don’t include every game in the series, it’s still a great way to play plenty of games.

  • Sonic Classics 3 in 1 (1995)
  • Sonic & Knuckles Collection (1997)
  • Sonic Jam (1997)
  • Sonic Mega Collection (2002)
  • Sound Gems Collection (2005)
  • Sonic’s Ultimate Genesis Collection (2009)
  • Sonic PC Collection (2009)
  • Sonic Classic Collection (2010)
  • Sound Origins (2022)

All Sonic The Hedgehog games and what order to play them in

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The villains in games who monologue their victory https://withariane.com/the-villains-in-games-who-monologue-their-victory/ Sat, 05 Nov 2022 11:30:00 +0000 https://withariane.com/the-villains-in-games-who-monologue-their-victory/ Where there are bad guys, there always are monologues. It’s the classic Phineas and Ferb formula; the antagonist captures his nemesis in a convoluted trap, only to waste precious time with condescending and elaborate speech. Often, not just in video games but in all modern media, villains are “caught in the act of monologue,” which […]]]>

Where there are bad guys, there always are monologues. It’s the classic Phineas and Ferb formula; the antagonist captures his nemesis in a convoluted trap, only to waste precious time with condescending and elaborate speech. Often, not just in video games but in all modern media, villains are “caught in the act of monologue,” which is a phrase that describes the process of delivering repeated dialogue, only to then buzz around for so long that this gives the hero enough time to escape and inevitably foil their evil plan.


Related: Video game villains who got away with it

In the case of video games, this usually happens during a boss fight, in which the villain thinks he is winning and therefore gloats excessively.

GAMER VIDEO OF THE DAY

8/8 Dr. Robotnik (Sonic The Hedgehog)

sonic the hedgehogDoctor Robotnik is one of oldest antagonists to honor our consoles. Dr. “Eggman” (as Sonic calls him) debuted in 1991 sonic the hedgehog and appeared in almost every sonic the hedgehog title since. Arguably, Dr. Eggman doesn’t talk much in games, so he’s an out-of-the-box choice, but in addition to the previous 8-bit Sonic games, he’s vocal and likes to buzz endlessly about how superior he is and their demise is imminent, et cetera, et cetera.

Eggman is much more grounded than it seems; he bares a serious intonation, and the way he speaks is oddly professional and well-rounded, like the way he refers to Sonic as his admirable adversary. Here is an example of Dr. Eggman’s monologue directly from Sonic Adventure 2: “Hahaha! Citizens of the earth, lend me your ears and listen to me very carefully! My name is Doctor Eggman, the greatest scientist in the world and soon to be the greatest ruler in the world. Now attend the beginning of the greatest empire of all time! Hahahaha.”

7/8 Albert Wesker (Resident Evil)Resident Evil Albert Wesker

Anyone who respects himself resident Evil The fan would have known to expect Albert Wesker to make an appearance, especially when he’s still at odds with Jill Valentine, Leon S. Kennedy, and Claire Redfield. Wesker first appeared in the original resident Evil (1996), but it was not until subsequent sequels that her backstory, motivations, and purpose in the narrative were explored even further. He started out as the captain of the Raccoon City Police Department’s STARS unit, but soon began manipulating other companies, namely Umbrella, behind the scenes.

Wesker is one of the most articulate and deep villains; there have been many boss fights in which Albert Wesker seems far too confident in his own abilities. Whenever one thinks of a particularly exaggerated Wesker monologue, the Jill Valentine and Albert Wesker vs. Chris Redfield and Sheva Alomar in resident evil 5. Wesker spends half the time plotting his evil plan and the other half think of witty phrases to deliver in an effortless spiel. Halfway through the aforementioned fight, Wesker even interrupts his own monologue to answer the phone.

6/8 Joker (Arkham Asylum/Arkham City)Batman Joker from Arkham City

Perhaps one of the most instantly recognizable faces in pop culture history, Joker debuted in the comic book’s very first issue. Batman on April 25, 1940, created by Bob Kane and Bill Finger. The Joker has appeared in comics, graphic novels, live-action, animation, and video games, but one of his most notable iterations has arrived. the Batman: Arkham series, in which he was portrayed primarily by star wars star and the undisputed “voice” of the Joker, Mark Hamill.

Related: The most iconic female villains in PlayStation games

Throughout the Batman: Arkham series, the titular Dark Knight goes hand in hand with the majority of the Rogues Gallery, including Harley Quinn, Poison Ivy, Penguin, Two-Face, Riddler and more. In Batman: Arkham AsylumBruce Wayne faces off in the climactic battle against a Titan-infected Joker, thus submitting to one of Joker’s most iconic lines: “Hysterical! But you still ruined my fun! And for that, I’ll paint Arkham with your blood.” Joker drops a few smirking comments and revels in his future victory throughout, which is the kind of arrogance just waiting to be taken down a notch.

5/8 Doctor Neo Cortex (Crash Bandicoot)Crash Bandicoot Dr Neo Cortex

Creator of Crash Bandicoot (the mutant bandicoot itself, not the game), Dr. Neo Cortex is a mad scientist determined to rule the world. He appeared in every mainline Crash Bandicoot game, either as Crash’s nemesis or as a playable character in the spin-offs. Cortex was designed by Naughty Dog founders Andy Gavin and Jason Rubin. Inevitably, Cortex’s plan to brainwash Crash backfired, resulting in an ongoing feud between them as Cortex seeks to rule humanity and take over Crash in the process.

There are too many examples of tedious Cortex monologues in the Crash Bandicoot series. Almost every cutscene, boss fight, and encounter involves Cortex talking about his insatiable need for world domination, while the non-talking Crash undermines his authority by acting childishly and ruining his plans more with accidents. happy only with real skills. There is an important monologue in the boss fights for Crash Bandicoot 4: About timewhere Cortex – while Crash foils his plans – continues to mock him.

4/8 Flowey (Undertale)Subtitle Flowey

Flowey, otherwise known as Asriel Dreemurr, appears in the role-playing game Subtitle, created by Toby Fox. While Asriel’s true form is a goat, much like his biological parents Asgor and Toriel, he interacts with Fisk as a sensitive sunflower with a hostile and manipulative personality. Flowy — during the boss fight against Fisk – undergoes one of the greatest transformations in gaming history, becoming a photoshopped monster born from an unassuming flower.

Related: Best Indie Horror Game Villains

Flowey has remarkable lines in Subtitle and don’t shy away from a monologue or two. After obtaining all of the human souls, Flowey battles Fisk, often stopping to mock their fate with a condescending sneer. “Did you really think you could defeat me?” I am the God of this world. You are hopeless. Hopeless and alone. Ultimately, Flowey’s narcissism is his own downfall, as Fisk manages to come through using no tools other than perseverance as opposed to Flowey’s brute force, as well literally killing him with kindness.

3/8 Alexander of Brennenburg (Amnesia: The Dark Descent)

2/8 Amnesia The Dark Descent Alexander of Brennenburg

Amnesia: The Dark DescentAlexandre de Brennenburg is the epitome of wicked monologues. When Daniel meets Alexander (or at least the ghostly entity resembling it), there’s no real combat, unlike most games. Actually more suited to the story Amnesia, Daniel enters the Chamber of the Orb, where Alexander waits to perform the ritual that will send him “home”. All Daniel needs to do to defeat him is knock down some pillars – that’s it. Everything seems pretty clear, but one of the main selling points for Amnesiathe boss fight is Alexander’s dialogue throughout.

He will make comments such as “Tell me, is everything plain and clear now? Am I the bad guy? Good and bad, such comforting concepts – but hardly applicable.” Alexander does not attack Daniel and has no weapons during the boss fight. In fact, his sole purpose is to stand there and deliver lines of dialogue while Daniel (the player) decides what course of action to take. All the while, he’s practically begging Daniel to step in and ruin his ritual.

1/8 Andrew Ryan (Bioshock)

Jack Jack, which the player controls throughout Bioshockfinally meets antagonist Andrew Ryan in the final moments of the game. Ryan is an idealistic, manipulative, and selfish Typhoon who ordered the construction of an underwater city known as Rapture. Most of Ryan and Jack Jack’s interactions occur through radio transmissions and audio logs, so the player only encounters Ryan face to face once, which happens to be his death scene; Andrew Ryan’s entire backstory, story, and motivations are revealed at this moment.

Just like Alexander of Brennenburg, Andrew Ryan does not attack the player in Bioshock, so his presence only serves to provide context for the story, which results in a nearly five-minute monologue about his childhood. It’s a hugely significant moment, especially since it resonates with the theme of domination, slavery, and decision-making. Andrew Ryan literally hands Jack Jack the golden club that would be his demise, taunting him with the line: “A man chooses. A slave obeys.”

After: Video game villains who pass the silhouette test

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Upcoming Nintendo Switch games and accessories for November and December 2022 https://withariane.com/upcoming-nintendo-switch-games-and-accessories-for-november-and-december-2022/ Tue, 01 Nov 2022 22:07:30 +0000 https://withariane.com/upcoming-nintendo-switch-games-and-accessories-for-november-and-december-2022/ 2022 has passed in the blink of an eye and as we head into the final weeks of the year, we’re still treated to some fantastic games to enjoy on Switch. It’s not the busiest holiday season we’ve ever seen, but November and December still have plenty of games to check out. Below is a […]]]>

2022 has passed in the blink of an eye and as we head into the final weeks of the year, we’re still treated to some fantastic games to enjoy on Switch.

It’s not the busiest holiday season we’ve ever seen, but November and December still have plenty of games to check out. Below is a curated selection of titles, plus many more games and accessories that will be launching over the next couple of months. Browse and see if anything appeals to you!

Please note that some external links on this page are affiliate links, which means that if you click on them and make a purchase, we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.

Square Enix’s latest life-simulation RPG, Harvestella is coming exclusively to the Switch console on November 4th.

This one lets you tend to your crops, make friends, take on enemies in “dynamic” combat, and more while exploring the game world through the seasons. However, perhaps the most intriguing part of all is the game’s underlying plot, in which you’ll be tasked with unraveling the mystery of “Quietus”, the Season of Death. Yup.

You can learn all about the game here if you want more information, or grab a copy for yourself below.

One of the most intriguing Sonic titles in quite a while is coming to Switch very soon, as Sonic Frontiers launches on the system on November 8th.

With an all-new ‘open-area platforming’ system at its heart, along with a sophisticated combat system and skill tree to contend with, Frontiers takes Sonic in a rather different direction than we’re used to. He’s stranded on an ancient island and is looking for the missing Chaos Emeralds, but you’ll have to help him deal with hordes of enemies as you explore the game’s five islands to find them.

If you want to know more before securing a pre-order, be sure to check out our practical impressions with the game.

Making us feel even older than we already do, Pokémon Scarlet & Violet introduces the franchise ninth generation on November 18.

This time around, Trainers are invited to explore the all-new region of Paldea, discovering new people and Pokémon along the way. Promising a “sprawling land of vast open spaces” to discover, the new games appear to be heading in a more modern direction, allowing players to move back and forth freely between three different story routes and even take on all eight Gyms spread out In the region. in any order. More pre-order options for this one can be found here.

Who wants more Dragon Quest spin-offs? We want more Dragon Quest spin-offs!

Yes, on December 9, Square Enix is ​​expected to release Dragon Quest Treasures. The stars of the game Dragon Quest XI‘s Erik and Mia – well, young versions of the couple to be exact – and is set in the mysterious land of Draconia. Expect to race across open fields, scale cliffs, and slide over gaping chasms to seek out this titular treasure.

Erik and his sister Mia live on a Viking longship, dreaming of the day when they can explore the world in search of great treasure. One night, they encounter a pair of otherworldly creatures, Porcus and Purrsula, and are taken to a mysterious place known as Draconia – a legendary land full of treasures just waiting to be discovered. The adventure Erik and Mia have always dreamed of is finally underway!

An HD remaster of Final Fantasy VIIThe prequel to Crisis Core: Final Fantasy VII Reunion hits Switch on December 13.

This new remaster features all new HD graphics, renewed 3D models, an improved combat system, fully voiced English and Japanese dialogue, and a newly arranged soundtrack by original composer, Takeharu Ishimoto. You can relive Zack Fair’s story and learn all about his connection to Final Fantasy star Cloud below.

More Switch games coming for November and December 2022

In addition to the games highlighted above, there are plenty of Switch retail games that might pique your interest over the next few weeks…

New accessories for your Switch

And finally, below is a selection of upcoming Switch accessories. Be sure to check out our Switch buying guides if you’re looking for something in particular:


So that’s it for November and December — did we miss anything? Let us know with a comment and let us know if you pre-ordered any of these treats!

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Why Cosmo was such an important addition to the cast https://withariane.com/why-cosmo-was-such-an-important-addition-to-the-cast/ Mon, 31 Oct 2022 00:00:00 +0000 https://withariane.com/why-cosmo-was-such-an-important-addition-to-the-cast/ The third season of sonic x is susceptible the show’s most memorable season. Despite frequent fan criticism towards the anime, many enjoyed this season especially when it started airing in 2005. This season also expanded the cast of the anime. sonic the hedgehog franchise by introducing many anime-only characters throughout. One of these additions was […]]]>

The third season of sonic x is susceptible the show’s most memorable season. Despite frequent fan criticism towards the anime, many enjoyed this season especially when it started airing in 2005. This season also expanded the cast of the anime. sonic the hedgehog franchise by introducing many anime-only characters throughout.


One of these additions was a humanoid plant named Cosmo. The plant girl will prove to be one of the best additions to sonic xas well as being a great character to help propel the character arcs of the existing cast.

RELATED: Werewolf Movies Are Great – But One Addition Could Make Them Even Better


The plot of Sonic X Season 3

sonic x is an old series, and new fans of the franchise may not have given it a chance or made it to the third season of the series. The plot of the third season follows the return of Sonic and his friends to their home planet after spending a long time on Earth. As Sonic’s friends happily watch a meteor shower, Sonic battles the series’ latest villain in space. Instead of meteors falling from the sky, a spaceship crash lands right in front of Tails, Amy, and Cream.

Inside the ship is a girl named Cosmo, a plant-like creature from Planet Green Gate. Soon, Cosmo meets Sonic and tells him that he is the galaxy’s last hope to stop an evil fleet of creatures called Metarex. The Metarex’s goal is to steal each planet’s life force, called a planet egg. Sonic and his friends promise to help Cosmo, so they head off into space to find the Chaos Emeralds and battle the Metarex.

Cosmo proves his bravery in various ways

Cosmo’s personality and character are new and unique to the sonic x series and differentiate her from other cast members. While it’s not uncommon for anime children to be thrown into harmful or dangerous situations, Cosmo is still very young and carries the fate of the world on his shoulders. Even though Sonic is, she says, the galaxy’s last hope to stop the Metarex, Cosmo plays an essential role in the story, and furthers the plot of the season. Cosmo’s personality is also a great asset to the team.

Her personality may seem similar to Cream, but while both girls show bravery in their own way, they are still very different. Cosmo shows his bravery through action. She also has a bad habit of trying to do everything herself, but often her friends end up protecting her because they care about her, especially Tails. Cosmo is however very capable of handling himself. However, she is not a fighter in the traditional sense and is never shown physically fighting foes like Sonic or Knuckles.

RELATED: Sonic X Never Used Sonic the Hedgehog’s Best Villain

Although Cosmo has her moments of bravery, she’s not afraid to show her vulnerability to her friends and often cries – but that’s understandable, as she’s a young girl placed in a perilous position. She is similar to Katara of Avatar: The Last Airbender for these reasons. Some fans may consider Cosmo to be “moaning” or “annoying” as she often cries throughout the series. But that’s dishonest for her character, given the situation she finds herself in and the fact that she’s still a child and the last of her kind.

Cosmo adds diversity to the Sonic X universe

The first two seasons of sonic x receiving quite a bit of criticism from fans new and old, as many disliked stories that focused on human characters like Chris Thorndyke and his family members. While Chris may not have been everyone’s favorite character, there’s no doubt that he and his family fulfill an important role in the sonic x universe. The criticism “there are too many humans”, in the first two seasons of sonic x doesn’t make much sense given that the entire second season is based on two of the early modern Sonic games – Sonic Adventure and Sonic Adventure 2 Battle.

These games are mostly set on Earth, and while the gameplay itself doesn’t involve any human characters other than Eggman, there are obviously humans in the cutscenes and level backgrounds. Nevertheless, it is worth recognizing many sonic x fans dislike Chris as a character and some fans think Helen would make a much better human protagonist for the series.

RELATED: Here’s why Winry Rockbell is one of Fullmetal Alchemist’s best characters

It’s no surprise that Cosmo plays a huge role in sonic x season 3. This is the season where she is featured and brings a whole new interesting story to the Sonic franchise. His the introduction also gives a new framework to sonic x anime, set in space instead of Earth or Sonic’s home planet. It’s easy to say that Cosmo is the only reason season 3 exists, and is arguably one of the best seasons ever. sonic x. Cosmo doesn’t just play a main character role, she adds diversity to the Sonic universe.

Most fans probably thought Sonic’s galaxy was full of other planets with animal creatures like Sonic and his friends – but, with the introduction of Cosmo, fans can see anthropomorphic plant creatures exist outside of the planet. of Sonic.

RELATED: Iruma-kun! : 5 Best Characters Who Need A Shine In Season 3

sonic x the third season brings a unique setting and new characters to the series, creating diversity in supporting and background actors. Cosmo might not be everyone’s favorite character, but there’s no doubt that she brought diversity and exciting intrigue to the sonic x universe.

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What the LEGO Ideas results tell us about the future of the theme https://withariane.com/what-the-lego-ideas-results-tell-us-about-the-future-of-the-theme/ Thu, 27 Oct 2022 11:23:15 +0000 https://withariane.com/what-the-lego-ideas-results-tell-us-about-the-future-of-the-theme/ Four Lego Ideas the projects were given the green light in the latest review – and these results tell us a lot about the future of the theme in 2023 and beyond. For most of its life, Lego Ideas was one of the most difficult themes to pin down. Dictated by the whims of the […]]]>

Four Lego Ideas the projects were given the green light in the latest review – and these results tell us a lot about the future of the theme in 2023 and beyond.

For most of its life, Lego Ideas was one of the most difficult themes to pin down. Dictated by the whims of the masses, each Lego fixed under the Ideas banner must first gather the support of at least 10,000 users – then convince the Lego Group that it meets all of the company’s criteria for new products. While 10K project reviews happen three times a year, the number of sets that come out means it also has one of the most erratic release patterns of any theme.

None of this has changed (or will change) following the first review of 2022, which saw four projects approved for production: Jose Maria Lego Insects, The Orient Express by Thomas Lajon, Tales of the Space Age by Jan Woznica and Polaroid OneStep SX-70 by Minibrick Productions. But this range of sets tells us a lot about the future of Lego Ideas theme as a whole…

5 – There are no rules for LEGO Ideas reviews

The Lego Ideas The team threw the rulebook out the window for the first review of 2022, approving the most drafts in a single round yet. With 39 submissions vying, there was plenty to choose from – but the first review of 2021 included a record 57 projects, and only two got the green light from the review committee. This latest review is proof, if ever it were needed, that you can never quite guess how many potential sets will go into production in a single spin.

4 – LEGO wants to keep Ideas as prolific as in 2022

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Assassin’s Creed Mirage jumps on the cover of PLAY https://withariane.com/assassins-creed-mirage-jumps-on-the-cover-of-play/ Tue, 18 Oct 2022 09:34:41 +0000 https://withariane.com/assassins-creed-mirage-jumps-on-the-cover-of-play/ PLAY #20 is out now, and it marks a defining moment for Assassin’s Creed heads, thanks to a flurry of exciting announcements celebrating the series’ past and future. We’ve got plenty more inside, we’re looking at games not yet coming in 2022, and a preview of what’s to come next year. Subscribe to PLAY Magazine […]]]>

PLAY #20 is out now, and it marks a defining moment for Assassin’s Creed heads, thanks to a flurry of exciting announcements celebrating the series’ past and future. We’ve got plenty more inside, we’re looking at games not yet coming in 2022, and a preview of what’s to come next year.

Subscribe to PLAY Magazine here to save on the cover price, get exclusive covers, and have them delivered to your door or device every month.

Assassin’s Creed Mirage

PLAY Magazine

(Image credit: Future, Ubisoft)
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Four Sega games that were lost https://withariane.com/four-sega-games-that-were-lost/ Sun, 16 Oct 2022 15:34:42 +0000 https://withariane.com/four-sega-games-that-were-lost/ We all love Sega, the publisher that brought so many classic experiences into our lives. But what about the games the company was working on or planned for Sega systems that simply never saw the light of day? Join us today as we take a look at 4 games that Sega was either working on […]]]>

We all love Sega, the publisher that brought so many classic experiences into our lives. But what about the games the company was working on or planned for Sega systems that simply never saw the light of day? Join us today as we take a look at 4 games that Sega was either working on or planned for Sega systems.

Doctor Who

Doctor Who, Britain’s answer to Star Trek in many ways, has thrilled and frightened children since its debut in 1963. The story of a time-traveling alien who uses a police phone booth has resonated with many over the years. years, and there were a number of PC games like the BBC Micro. When it comes to consoles, however, we’ve generally been unlucky.

However, there was almost a game released for the Mega Drive in 1994, developed by Sega no less. In Mean Machines Sega issue 21, released in August 1994, it was announced that Sega was working on a Doctor Who game for the platform and that Sega planned to use several benchmarks so they could establish the narrative of the game and how he would play.

It’s important to remember that in 1994, Doctor Who had been off the airwaves for over five years, but the fandom had never died down. 1994 also saw rumors of a film adaptation emerge and many suspect that this Sega game was made to tie into a film in development.

So what happened? Well, it’s on that list so it obviously didn’t come out. In fact, there is no further mention of the game except in the August 1994 issue of Mean Machines Sega. Fans have done some dedicated research, but nothing has been found and it’s unclear how much development has actually been done on the game.

Considering the Saturn was due out soon, in just a few months in Japan, in fact, it’s possible Sega pulled the plug on a Mega Drive game that would have been considered risky due to fears it wouldn’t sell and was a waste. silver. It’s also possible that the game simply fell victim to licensing deals with the BBC and filmmakers since the movie ended up going through a lot of changes.

And what happened to that Doctor Who movie? Well, it was released in 1996 as a made-for-TV movie aired by the Fox network and was meant to kick off a new American Doctor Who series. It obviously didn’t work out, but in 2005 the BBC brought Doctor Who back and it’s been with us ever since.

The source

Source 2

Texas Plains Interplanetary Lizards

The 80s and 90s were part of a boom period in the American comics scene. Indie titles such as The Crow, Dreadstar and more were making waves and the monumental success of Teenage Mutant Ninja Turtles sparked a wave of creators trying to make it big either by cashing in on the turtle craze , or by making a name for themselves. Enter Interplanetary Lizards of the Texas Plains, a comic set in an alternate version of the Wild West where a spaceship crash in the Texas desert released a number of alien creatures to Earth.

Stop me if this sounds familiar, but three of these aliens, lizards known as Doc, Rattler and Tumbleweed, find their way to a gunslinger named Morris Hoover who trains them to be the best gunslingers in the west all battling the evil Tiberious Toad who seeks to conquer the west…….So basically it was a mix of TMNT and Battletoads with a bit of Bucky O’Hare at the time. Well, they can’t all be original ideas, can they?

The series was relatively popular and had enough attention behind it to get a deal for a game adaptation on Mega Drive/Genesis in 1993. The game was developed by Tengen and several screenshots were released showing the game would have an isometric shooter. , befitting the game’s source material. The game was planned to have the option for two players to play together with the game having an arcade feel.

The reason the game was canceled sadly goes back to Tengen being shut down by its parent company Time Warner in 1994. The game was thought to be completely lost for a time, but the story takes an interesting twist here. In September 2014, a prototype of the game was actually found in Connecticut and photos of the prototype were posted on Facebook as evidence. The prototype was unfinished, there were promises made of video footage, which many hoped for, and a ROM release. Despite all of this, however, the ROM has still not been released online and there seems to be no intention of ever releasing it, leaving it up to the imagination what the gameplay actually was.

The source

sonic the hedgehog amiga

Sonic, Sonic, Sonic, Sega’s mascot has a long history and has been used by the company for almost everything, and that almost included a port to the Amiga. It might seem odd at first to those in North America, but Sega has a long history of releasing microcomputer ports in Europe, including a port of Dynamite Dux with a rather…er, interesting Easter egg.

In 1991, Italian video game magazine The Games Machine published an article about how the original Sonic the Hedgehog title would receive conversions for a number of computers, with the focus being on an Amiga version. The conversions were handled by US Gold, a longtime partner of Sega when it came to doing Sega gaming microcomputer conversions and was aimed for a June 1992 release.

While Sega would continue to release a number of conversions of Sonic the Hedgehog, notably for the PC, the Amiga version was never released. It’s unclear exactly what happened, but it’s believed a falling out between Sega and US Gold led to the game’s cancellation.

Normally that would have been all for the story, but this is where things get interesting. Two screenshots of the article’s conversion have since circulated, and it looks like the game was going to have a number of changes. The title screen used Sonic’s American design for one, rather than the Japanese design, but more importantly, it looks like the game was set to have revamped levels and all-new levels with redesigned visuals… at least that’s what it seemed at first.

A separate gaming magazine from Spain known as Superjuegos would also show screenshots of the Amiga version, but these were completely different and seemed to contradict what was shown in The Games Machine, while others screenshots appeared in ACE magazine supporting the idea that it was to feature a redesign. That wasn’t all either, as user RACCAR on the SonicAges forum also posted screenshots of the June 1992 demo, which only added to the confusion and led to a lot of people wondering what was real about the game and what wasn’t.

But that’s still not the end of the story, as a ROM of the game is said to appear online on the Demozoo.org website, but unfortunately there’s no way to play the demo currently. Ah, the twists of the Sonic games.

The source

X-Women: the sinister virus

In the 90s, Sega had a great track record when it came to comic book video games, especially those based on Marvel comics. There was the Spider-Man arcade game, a rather innovative brawler that also occasionally became a Rolling Gunner-style game, though it found players’ lives to gradually decrease as a way to get more silver. There were also Spider-Man games for Mega Drive/Genesis, Sega CD, and 32X, and the two beloved X-Men games that are still considered some of the system’s best.

Sega was planning another game in this mold with X-Women: The Sinister Virus, or simply X-Women, which was to be the third and final game in Sega’s X-Men series and as the name suggests, was aimed at focus on women on the team. The game was developed by Clockwork Tortoise and was going to use characters like Rogue, Storm and Jean Grey, all three characters could fly, Storm could use lightning attacks, Jean Gray could use telekinesis and so on. on.

The game was slated for a 1996 release, but things didn’t work out. The game had been shown at E3 1996, but this version was still in its early stages, and the December 1996 issue of EGM ran an article about the game, which was a bad sign that the game would be delayed to 1997. Remember that the Sega Saturn was already in the market and Sega was moving away from 16-bit gaming and you can see where that is going.

Clockwork Tortoise ended up shutting down around this time, causing all work being done on the game to stop, and that was it. In 2013, former Sega associate producer John Pedigo did an interview with Sega-16, where, among other topics, he discussed the game and how the development was problematic early on. Despite the hype around it, the game actually never left the early stages of development and only the basic art, music, and programming was done, with so much left unfinished.

Pedigo said he had a version of the game in his possession, but unfortunately it was now degraded and unplayable. And that’s how Sega’s long history of Marvel games ended, not with a bang, but with a groan.

sources 1

source 2

There are even more lost Sega games and we’ll look at more in the future, but which lost video games are you most interested in?

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TV Tonight: A Heartbreaking Report on Child Sex Trafficking in the United States | Television https://withariane.com/tv-tonight-a-heartbreaking-report-on-child-sex-trafficking-in-the-united-states-television/ Fri, 14 Oct 2022 05:20:00 +0000 https://withariane.com/tv-tonight-a-heartbreaking-report-on-child-sex-trafficking-in-the-united-states-television/ World not reported 7:30 p.m., Channel 4 Journalist Yousra Elbagir is in Texas, where an estimated 80,000 children and young people are victims of sex trafficking, visiting Houston, which has the sad honor of having more reported cases than any other US city. Elbagir follows a mother who, with the help of a detective, is […]]]>

World not reported

7:30 p.m., Channel 4

Journalist Yousra Elbagir is in Texas, where an estimated 80,000 children and young people are victims of sex trafficking, visiting Houston, which has the sad honor of having more reported cases than any other US city. Elbagir follows a mother who, with the help of a detective, is on the hunt for her daughter. She also talks to a 19-year-old girl who managed to escape trafficking and confronts a man recently released from prison after being convicted of advertising women online. Hollie Richardson

Ghosts

8:30 p.m., BBC One

In a surprisingly tearful moment, one of the ghosts crosses over to the other side tonight. Can we mourn someone who is already dead? There’s no time for that anyway. Mike and Alison throw a party for an 86-year-old man, but soon realize it’s actually for an eight- and six-year-old. HOUR

Professor T

9 p.m., TVI

There’s no classier crime than when an artisan baker is found dead, but will the picky professor (Ben Miller) uncover vital evidence that leads to the killer? The plot thickens with the news that the bread maker in question has already testified against a convicted murderer and was already receiving death threats. Hannah Verdier

Mortimer & Whitehouse: gone fishing

9 p.m., BBC 2

“We’re like two adventurous snails,” chimes Paul Whitehouse, nodding toward the motorhome he and Bob Mortimer currently call home. In tonight’s series finale, the pair languish aboard a boat on Ireland’s Lough Corrib. With craic in abundance, their eyes are firmly fixed on trout and bream. Danielle DeWolfe

Confronting Evil… Liv Lisa Fries as Charlotte in Babylon Berlin. Photography: Frédéric Batier/ARD/Sky Studios

Babylon Berlin

9 p.m., Atlantic Sky

The fourth season of this beautifully dark and decadent historical crime drama begins in a grim historical setting: 1930s Germany, where the Weimar Republic is in trouble. Inspector Rath finds himself drawn into the gangs – but as we know, something even darker is looming. Phil Harrison

Am I unreasonable?

9:30 p.m., BBC One

It’s time to learn Jen’s (Seline Hizli) backstory as she takes the narrative reins in this episode. Is she really trying to cause problems for Nic (Daisy May Cooper)? And what role did guest star Jessica Hynes’ character, Becca, play in her previous life? Buckle up! HOUR

Choice of movies

sonic the hedgehog 2
Family fun… Sonic the Hedgehog 2.
Photography: Paramount/Allstar

Sonic the Hedgehog 2 (Jeff Fowler, 2022) 10:10 a.m., 5:55 p.m., Sky Cinema Premiere

If you have toddlers, this movie will have bludgeoned you months ago. But newcomers will find this sequel ticks all the boxes you could want from a family popcorn movie. Sonic (Ben Schwartz) is once again called upon to save the world from the terrors of Dr. Robotnik (Jim Carrey, gleefully chewing up so much furniture he deserves an award), this time aided by Idris Elba’s super-powerful Knuckles. It’s very fast-paced and extremely funny, although it might be Stockholm Syndrome talking. Stuart Legacy

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